using Cysharp.Threading.Tasks;
using MoonFramework.View;

namespace MoonFramework.FSM
{
    public abstract class IdleState : BaseState
    {
        public override void Enter()
        {
            AnimancerManager.Instance.Play(_actor?.viewController._IdleAnimation, 
                _actor?.viewController.AnimancerComponent);
        }

        public override void Exit()
        {
        }
    }
}